This project-based course provides an in-depth understanding of how the computer game design process works. Students with little or no programming experience will learn how to create their own computer games using either "drag-and-drop" game engines to create 2Dimensional and 3Dimensional games without any programming or computer programming for wireless devices (cell phones), using a subset of Java programming language J2ME, with examples from the game development process.
Code:
CS2020
Name:
COMPUTER GAMES DESIGN
Discipline:
CS (Computer Science)
Type:
GE110
Level:
Undergraduate
Credits:
4
Can be taken twice for credit?:
No
Pre-requisites:
None
Co-requisites:
None